Base de terrain
Traits
Les trois arbres de compétences de la New DMZ. Survolez ou touchez une compétence pour ses détails ; cliquez sur une compétence disponible pour la sélectionner. Un build dépense au plus 18 points, 9 par arbre.
Warfighter
0/9Scout
0/9Survivalist
0/9Wiki des traits
ProposerTous les traits connus de la New DMZ. Recherchez, filtrez par arbre de compétences, ajoutez vos favoris et ouvrez la page d'un trait.
- Adaptive RestockEnemy hostiles drop one additional item.Non assigné
- Combat ResistanceReduces damage from explosives and the effects of enemy tactical equipment.Scout
- Combat ScavengerHostiles have a small chance to drop an ingredient or valuable when killed.Non assigné
- Equipment ProfessionalSlowly recharges equipped Lethals and Tacticals after use. Refills up to the max capacity of the slot.Non assigné
- Faster ReviveIncreases revive speed.Scout
- InvestorSlightly increases the amount of cash extracted.Scout
- LT HunterActivating a Lieutenant Tower grants additional paid intel.Non assigné
- PossumAllows a Self Revive into Last Stand from death, restoring health to maximum, once per match.Non assigné
- Quick FixReduces health regeneration delay when an enemy operator or hostile is killed.WarfighterScout
- UAV UpgradeIncreases UAV range and duration, upgrading them to Advanced UAVs.Scout
- Viper SenseNotifies when enemy Operators are nearby.WarfighterSurvivalist